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BIOGRAPHY

I'm Joshua Mallory, a VFX Artist focused on cinematic VFX simulations and procedural magic using Houdini.
I just graduated from Gnomon's 2 year VFX and Animation program.
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I have experience working with Houdini, Nuke, Maya, Blender, and renderers like Karma, V-Ray, Arnold, and Redshift. I also script in Python and VEX to streamline workflows and build custom tools.
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My recent projects include underwater explosions, a magic cauldron, and VFX-driven storytelling for short films. I'm looking for opportunities where I can bring energy, technical precision, and creativity to cinematic visuals.
Resume:
JoshuaMalloryVFXArtistResume.pdf
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