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BIOGRAPHY

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I'm Joshua Mallory, a VFX Artist focused on cinematic VFX simulations and procedural magic using Houdini.

 

I just graduated from Gnomon's 2 year VFX and Animation program.

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I have experience working with Houdini, Nuke, Maya, Blender, and renderers like Karma, V-Ray, Arnold, and Redshift. I also script in Python and VEX to streamline workflows and build custom tools.

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My recent projects include underwater explosions, a magic cauldron, and VFX-driven storytelling for short films. I'm looking for opportunities where I can bring energy, technical precision, and creativity to cinematic visuals.

Resume:

JoshuaMalloryVFXArtistResume.pdf

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